Author Name | Affiliation | ZHANG Jing | College of Computer Science and Technology, Harbin Institute of Technology,Harbin 150001,China, zhangjing College of Computer Science and Technology, Harbin Engineering University, Harbin 150001,China | CHEN Jie | College of Computer Science and Technology, Harbin Engineering University, Harbin 150001,China | GUO Mao-zu | College of Computer Science and Technology, Harbin Institute of Technology,Harbin 150001,China, zhangjing |
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Abstract: |
To study battle-field simulation methods based on Vega,a virtual battle-field simulated by an imaginary combat happened on the sea was designed. The simulation framework in the sea battle-filed included helicopter simulation,fire simulation, collision detection and detonation, and simulation of dynamic sea surface. The method to build the simulation environments and actions to them was discussed. And the simulation experiments were conducted.,It is indicated that the simulated sea battle-field based on Vega is feasible and helpful for forces and battle-field. |
Key words: sea battle-field simulation collision detection Vega |
DOI:10.11916/j.issn.1005-9113.2009.01.001 |
Clc Number:TP391.9 |
Fund: |