Please submit manuscripts in either of the following two submission systems

    ScholarOne Manuscripts

  • ScholarOne
  • 勤云稿件系统

  • 登录

Search by Issue

  • 2024 Vol.31
  • 2023 Vol.30
  • 2022 Vol.29
  • 2021 Vol.28
  • 2020 Vol.27
  • 2019 Vol.26
  • 2018 Vol.25
  • 2017 Vol.24
  • 2016 vol.23
  • 2015 vol.22
  • 2014 vol.21
  • 2013 vol.20
  • 2012 vol.19
  • 2011 vol.18
  • 2010 vol.17
  • 2009 vol.16
  • No.1
  • No.2

Supervised by Ministry of Industry and Information Technology of The People's Republic of China Sponsored by Harbin Institute of Technology Editor-in-chief Yu Zhou ISSNISSN 1005-9113 CNCN 23-1378/T

期刊网站二维码
微信公众号二维码
Related citation:WANG Jia-sheng,TANG Hao-xuan,YANG Tie-dong.A modeling method for virtual scene based on multi-view image sequence[J].Journal of Harbin Institute Of Technology(New Series),2009,16(2):217-222.DOI:10.11916/j.issn.1005-9113.2009.02.014.
【Print】   【HTML】   【PDF download】   View/Add Comment  Download reader   Close
←Previous|Next→ Back Issue    Advanced Search
This paper has been: browsed 808times   downloaded 514times 本文二维码信息
码上扫一扫!
Shared by: Wechat More
A modeling method for virtual scene based on multi-view image sequence
Author NameAffiliation
WANG Jia-sheng Dept.of Computer Science and Technology, Harbin Engineering University, Harbin 150001, China 
TANG Hao-xuan Dept.of Computer Science and Technology, Harbin Institute of Technology, Harbin 150001, China 
YANG Tie-dong Dept.of Computer Science and Technology, Harbin Institute of Technology, Harbin 150001, China 
Abstract:
Through the analysis and comparison of shortcomings and advantages of existing technologies on object modeling in 3D applications, we propose a new modeling method for virtual scene based on multi-view image sequence to model irregular objects efficiently in 3D application. In 3D scene, this method can get better visual effect by tracking the viewer’s real-time perspective position and projecting the photos from different perspectives dynamically. The philosophy of design, the steps of development and some other relevant topics are discussed in details, and the validity of the algorithm is analyzed. The results demonstrate that this method represents more superiority on simulating irregular objects by applying it to the modeling of virtual museum.
Key words:  irregular object modeling  RGB color space  image segmentation  virtual scene
DOI:10.11916/j.issn.1005-9113.2009.02.014
Clc Number:TP391.9
Fund:

LINKS